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sgdk
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#include <vdp_spr.h>
Public Attributes | |
| s16 | posx |
| s16 | posy |
| u16 | tile_attr |
| u8 | size |
| u8 | link |
VDP sprite definition structure.
| posx | position X |
| posy | position Y |
| tile_attr | tile attributes (palette, priority, HV flip, tile index) |
| size | sprite size (1x1 tile to 4x4 tiles) |
| link | link to next sprite (used for sprite priority) |